"GML is a lot easier to learn than other programming languages. It gave me an approachable way to get into game dev and realise my ideas, that I otherwise couldn't have." "Honestly, without GameMaker, I probably wouldn't even have gotten to the hobby stage of game development. The GameMaker community is also vast and there's tons of content in forums and tutorials, which made the learning process a lot less scary." from publication: Localization Tools in General Purpose Game. It was my very first coding experience and I'm glad I stuck with it. Download scientific diagram Cover and sprite editor tool from Garry Kitchens Game Maker. "Everything I know about programming I learned thanks to GameMaker. Animation Strips: Outline Your Actions These are some of the easiest sprites to create. Even the free version easily allows you to flex your sprite-creating muscles. "GameMaker basically taught me how to make games." You can easily create your very first sprite sheet or tileset by downloading the free version of TexturePacker. It was the perfect stepping stone for me to go from knowing nothing to feeling like I am an experienced games programmer.” “Using GameMaker's in-built tools let me understand the role they play in game development and gave me the foundations I needed to go on to recreate any of them for myself in larger contexts. "GameMaker's systems were easy enough to approach as a novice and are now so second-nature to me that I'm comfortable tackling larger-scale problems that I wouldn't have dreamt of four years ago." With GameMaker, making games is not only simple, but also fun." "It's easy to pick up and start learning. I still like GameMaker today, as a full time developer, just because it has all the tools I need to make the games." "I’m impressed with how well GameMaker scales when you start out - from knowing nothing to getting familiar with it.
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